Media
Organizations
IdentitySelfie culture
Selfies don't come out of nowhere: for centuries self-representation mirrored and shaped societies and identities through different devices.
by Riccardo Trabattoni

Relations & Society
Sonic identity
In a world where sight no longer conditions our perception of reality, how can we communicate and create relationships through sound?
by Riccardo Trabattoni

Relations & Society
DoubtCan we get rid of fake news?
With the right treatment, the mind of a conspiracist can be cured.
by Mick West

Relations & Society
The algorithmic boredom
Why, in the age of Netflix, we need to rekindle our curiosity about content.
by Armando Trivellini

Relations & Society
EvolutionNewspapers aren’t extinct
Print media needs to settle into a new role, changing its clothes accordingly.
by Francesco Franchi

Relations & Society
A history of Instant Messaging and Chat
The first instant messages were for programmers and emergency communications until they entered the realm of our everyday lives.
by MAIZE

Relations & Society
TimeHow to open a time portal
How video games transport us to states flow, as we experience time indirectly while processing information from our other senses.
by Federico Alvarez Igarzábal

Relations & Society
Dark narratives
The way we tell stories can teach us a lot about the Zeitgeist of our times. What do TV series say about the way we see time?
by Giulia Trincardi

Relations & Society
The economics of news
When we can consume media for free, what does that mean for the future of journalism?
by Guido Van Nispen

Relations & Society
AnthropoceneIt’s the end of the world
Post-apocalyptic videogames play a pivotal role in visually representing to our deepest fears and shaping potential solutions.
by Andrea Deluca

Relations & Society
LearningWhere art thou, my brand?
Brands went from an acquaintance to a life partner. Changes in technology, consumer behavior, and consciousness are to blame.
by Davide Bartolucci

Relations & Society
LearningInside the filter bubble
Social media are often pointed at as the cause of the “filter bubbles”, while they merely highlight a trend that has an entirely different origin.
by Tamás Dávid-Barrett

Relations & Society
LearningOne day gamers will be old
With audience sizes the likes of which the world has never seen, what does e-sports mean for our society?
by Francesco Salonia

Relations & Society
Recoding humansSocial mania
Evolution and technology are working at a different pace—the result is to be seen.
by Bruce Hood

Relations & Society
Recoding humansExploring new creative agency models
Here’s how the next generation of agencies is adapting and molding the future of advertising.
by Alessandro Biggi

Relations & Society
Recoding humansWhat is shadow banning?
What if a social network removes a user's recognition and reach without their knowledge?
by MAIZE

Relations & Society
Organizational monsterWhat is the WeChat ecosystem?
WeChat, the brainchild of Chinese Tech giant Tencent, celebrated its seventh birthday this year.
by MAIZE
